YOU WERE LOOKING FOR :Video Games and Social Responsibility
Essays 61 - 90
potential money boon for Atari, this trend could also lead to some interesting cross-promotional ideas (as the advertisers might f...
In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...
of Realism There is little doubt that competition is a given factor among most businesses that are attempting to globalize...
her partner Michael. The fact that Nikita is intelligent and a proficient marksman should be quite attractive to girls and women. ...
safety factors mentioned above, kids are able to work out their penned up frustrations, improve dexterity and experience what it i...
countrys urban children, playing "in the woods," or in the local park has become too dangerous, that it is better that they explor...
clarity, with distinct jagged edges apparent with PS2s 128-bit Emotion Engine. This "flaw" may not be readily visible when the sy...
far too many titles are filled with gratuitous violence and unnecessary sexual implications that infiltrate impressionable minds. ...
to play unsupervised or accompany them to a park. Immense social and economic changes have dictated shifts in how families ...
greater speed, power and versatility were the most successful in the industry. Likely Sonys intention for including communication...
After school programs might be a positive factor in dissuading kids from excessively playing video games. There are five sources l...
simply appealing to adolescent boys, as many adults, including women, also enjoy video gaming. One survey, conducted by the gaming...
games by young players (Teng, Chong, Siew, & Skoric, 2011). The researchers attempted to produce a "clear consensus" on this subje...
This paper argues that both adults and children can be negatively impacted by violent video games. The medial plays a dual role i...
get all ten men around the board and back to their starting positions. Whoever first accomplishes this is the winner of the game....
to increase credibility for many firms is the way that other users review the products. The app store allows for this and ion the ...
before going onto the next phase of the game, which may be a level of may be a new area or task. If we consider this in term of...
Manager of the Red Sox Jim Williams, says Nomo "just misfired off his location, and Martinez got it. Martinez became just the fif...
filing for the rights to land and then, as one author notes, "In virtually all these cases tribes have made clear that they would ...
two or three weeks, so that they will get hooked" (Srinivasan, 2005). Indian programmers are indeed being "hooked" and the compan...
issues such as supporting farmers of shade-grown coffee; obviously, this is of relevant concern to their coffee-drinking patronage...
Dictionary (2000), as "Commerce that is transacted electronically, as over the Internet". This indicates that e-commerce is much w...
In six pages these two video companies are examined in terms of how shifting focus by building its present business might prove ad...
how old and new discourses about sex are portrayed within the context of a "televisual apparatus" (134). This refers to how the v...
show how powerful an impact video can have on the public. The general public does not have a stake in the accident, except in the ...
1995). The increasing use of video technologies and lighting systems for different underwater applications has led to the devel...
the scheduling issues for high quality titles. Second, the hotel has been able to provide the necessary information to distributo...
In six pages this paper discusses multimedia in an overview of various video changes with streaming video among the topics examine...
demonstrates that during the Axial Age, there occurred unprecedented burst of intellectual activity all over the world. In China, ...
In fifteen pages this research paper examines the art of music videos in a consideration of accomplished directors of music videos...