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Essays 421 - 450

Activity Cycles

classroom environment is therefore designed to encourage children to exercise control over the environment and to function with an...

Social Work Practice and Theory

In addition, she makes the point that when considering any social phenomenon, there will invariably be a diversity of interpretati...

Richard Connell's The Most Dangerous Game, Bram Stoker's Dracula, and Hierarchical Thinking

In five pages this paper examines hierarchical thinking is it is represented in The Most Dangerous Game and Dracula. There are 3 ...

'Book of the Duchesse' Poem by Geoffrey Chaucer

In seven pages the chess symbolism presented in the description of the game in lines 618 to 678 are considered particularly as the...

Proposal Regarding Reducing the Incidences of College Gambling on Sports

In six pages a model proposal detailing ways in which sporting events' game fixing and gambling by college students can be curtail...

Holocaust Children Writings

Holocaust. Her best known work is the 1988 "Children of the Holocaust." Her book offers a truly unique perspective on this night...

1968 Democratic National Convention in Chicago

In 1968 the events that shook Chicago during the year 1968 including the raucous DNC with conflicts resulting from the war in Viet...

Overview of Postmodern Cinema

In twelve pages this paper analyzes postmodern cinema's characteristic elements in a consideration of such films as Pulp Fiction, ...

Casino Gambling and Economics

In eight pages the prospect of legalizing gaming casinos is examined in terms of local and state government economic consideration...

Keeping Broadcast TV 'Free'

In eleven pages this report discusses how pay per view television is threatening the 'free' broadcasting of events such as major l...

Singapore and the Marketing of Video Games

In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati...

Effects of Violence in the Media

According to that particular definition, finding a body in a pool of blood would count while Kramer bumping into a door on the Sei...

Ethics, Labeling, and Video Games

the human race as long as there has been any structured form of society. In present times America finds itself in a constant battl...

Violence and Video Games

top out at $500 million (Elmer-Dewitt, Dickerson and Jackson PG). "Mortal Kombat", one of the games which is considered more viol...

Alan Turing's Test and rtificial Intelligence

algorithms utilized in their conception. Through this process Truing also created a set of designs and instructions for carrying ...

Fantasy Games Do Not Result in Murder and Satanic Worship!

In six pages this paper argues that role playing games do not have murderous or Satanic consequences. Seven sources are cited in ...

Movie Advertising and Placement of Products On Screen

In nine pages this paper considers how products benefit from being placed on screen in television shows, computer games, and films...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Olympics and Impact of Technology

In five pages the Olympic Games are examined in a consideration of the impact of technology regarding communications, transportati...

Lacrosse's History

In nine pages this paper considers lacrosse from its Native American origins until the contemporary game with a discussion of how ...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...

Greek Culture and the Original Olympic Games

of the Games. Whether they existed before that year is unknown, and there was debate many years ago as to whether 776 BC could be...

An Alien Life Form's Speculation on Mankind

This paper speculates how an alien life form would view earthlings if he or she visited the planet in the year ten-thousand A.D. a...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

CORPORATE CULTURE AND ELECTRONIC ARTS (EA)

its developers very well (Evil Empire, 2005). These days, with hot licenses in hand, theyre leading the industry in games producti...

Technology and Culture: The Electronic Media and Our Children

accounts of child abductions, rapes, and murders practically every day. We are kept up-to-date on the violence in Iraq and that u...

Violence and Video Games

further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

Past and Present American Football

In seven pages this paper compares American football as it was played in the past with the present in a discussion of the game, dr...

Capitalizing on Student Interest in Video Games

to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...