YOU WERE LOOKING FOR :Gaming and the Internet
Essays 271 - 300
unknown 20 years ago (Exclusive interview, 2001). The world has changed dramatically, but education has not kept up with it; in fa...
medical procedures, work in a lab-in short, the skills developed by the games translate directly into the "real world" (Prensky, 2...
a wide range of mental illnesses plague a considerable percentage of the general population, the authors apprehension about the le...
the history of SIGA and the casinos it built and manages, and future plans. SIGA has given First Nations people both revenue and j...
850 franchise stores. In addition to the Blockbuster brand the company also has 400 of the newer concept store in store operations...
hierarchies strengthened (Tibet - Its Ownership and Human Rights Situation, 2003). But it became clear that China was the predomi...
flies. Though that his joy be joy, / Yet throw such changes of vexation ont / As it may lose some color" (I.i.69-75). When Senato...
useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...
dominance over the interactive gaming market. When looking at the marketing objectives for their Wii a similar pattern to t...
will always be a high level of dependence on key personnel within the company. They are needed in order to undertake the developme...
games. Against this background it may be argued that Call of Duty 4 could have been perceived as reaching the end of...
some benefits, although it does not stimulate development, it will provide the services and is a useful model where there may not ...
14 hours per week of television and spend an average of 6-7 hours per day viewing various media" (LeBlanc, 2003, p. 329. Furthermo...
standards is not specified and therefore, one must assume that the moral demands which are made by society or more important than ...
do it because you believe in the mission, but there is something about killing people at close range that is excruciating" (Schick...
simply a money making venture that serves to create a larger divide between social classes. Alexander and Roberts note that the...
further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...
soft drink. Further, younger consumers generally have fewer concerns over weight. Younger consumers greater levels of phys...
deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...
its standards, such as the Big Mac and Quarter Pounder (Cebrzynski, 2008). In other words, McDonalds is moving its promotional and...
minutes. Researchers assessed their problem-solving ability by examining the types of cognitive, goal-oriented, game-oriented, emo...
This paper speculates how an alien life form would view earthlings if he or she visited the planet in the year ten-thousand A.D. a...
is considered to be one of the most important parts of intelligence." Contrary to this viewpoint is the majority who claim ...
original publication but today the techniques he advocates are widely recognized in a diversity of disciplines. Those techniques ...
A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...
its developers very well (Evil Empire, 2005). These days, with hot licenses in hand, theyre leading the industry in games producti...
accounts of child abductions, rapes, and murders practically every day. We are kept up-to-date on the violence in Iraq and that u...
boost their happiness (Game Theory, 2009). The standard economic theory of supply and demand makes a pretty good backdrop ...
This is a lovely theory that has absolutely no place in the real world, however. One only has to examine the recent financial melt...
to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...