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Essays 271 - 300

Don't Bother Me, Mom, I'm Learning by Marc Prensky

unknown 20 years ago (Exclusive interview, 2001). The world has changed dramatically, but education has not kept up with it; in fa...

Don't Bother Me, Mom, I'm Learning by Marc Prensky

medical procedures, work in a lab-in short, the skills developed by the games translate directly into the "real world" (Prensky, 2...

"The Gift Of Therapy" By Irvin D. Yalom, M.D.: Reactionary Report

a wide range of mental illnesses plague a considerable percentage of the general population, the authors apprehension about the le...

Article Analysis and Response: Saskatchewan Indian Gaming

the history of SIGA and the casinos it built and manages, and future plans. SIGA has given First Nations people both revenue and j...

Blockbuster Inc.

850 franchise stores. In addition to the Blockbuster brand the company also has 400 of the newer concept store in store operations...

China’s Involvement with Tibet

hierarchies strengthened (Tibet - Its Ownership and Human Rights Situation, 2003). But it became clear that China was the predomi...

Desdemona’s Innocence of Any Wrongdoing in William Shakespeare’s Othello

flies. Though that his joy be joy, / Yet throw such changes of vexation ont / As it may lose some color" (I.i.69-75). When Senato...

The Effects of Video Games on Young People

useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...

Nintendo Wii; Marketing Objectives and Target Markets

dominance over the interactive gaming market. When looking at the marketing objectives for their Wii a similar pattern to t...

Stainless Steel Studios Inc.; SWOT Analysis

will always be a high level of dependence on key personnel within the company. They are needed in order to undertake the developme...

Convergence Culture; the Case of the Game Call of Duty 4

games. Against this background it may be argued that Call of Duty 4 could have been perceived as reaching the end of...

Monopolies, Oligopolies, Cartels and OPEC

some benefits, although it does not stimulate development, it will provide the services and is a useful model where there may not ...

Health Promotion/Childhood Obesity

14 hours per week of television and spend an average of 6-7 hours per day viewing various media" (LeBlanc, 2003, p. 329. Furthermo...

Friedman and Corporate Social Responsibility

standards is not specified and therefore, one must assume that the moral demands which are made by society or more important than ...

The Film “Munich”

do it because you believe in the mission, but there is something about killing people at close range that is excruciating" (Schick...

Casino Gambling Should be Prohibited

simply a money making venture that serves to create a larger divide between social classes. Alexander and Roberts note that the...

Violence and Video Games

further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...

Coke IMC Plan

soft drink. Further, younger consumers generally have fewer concerns over weight. Younger consumers greater levels of phys...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

MCDONALD'S, PROMOTION AND COMPETITIVE ADVANTAGE

its standards, such as the Big Mac and Quarter Pounder (Cebrzynski, 2008). In other words, McDonalds is moving its promotional and...

Video Gaming in Today's Society

minutes. Researchers assessed their problem-solving ability by examining the types of cognitive, goal-oriented, game-oriented, emo...

An Alien Life Form's Speculation on Mankind

This paper speculates how an alien life form would view earthlings if he or she visited the planet in the year ten-thousand A.D. a...

Impact Of Video Game Violence On Children

is considered to be one of the most important parts of intelligence." Contrary to this viewpoint is the majority who claim ...

Learning to Focus in Sports and Other Life Pursuits

original publication but today the techniques he advocates are widely recognized in a diversity of disciplines. Those techniques ...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

CORPORATE CULTURE AND ELECTRONIC ARTS (EA)

its developers very well (Evil Empire, 2005). These days, with hot licenses in hand, theyre leading the industry in games producti...

Technology and Culture: The Electronic Media and Our Children

accounts of child abductions, rapes, and murders practically every day. We are kept up-to-date on the violence in Iraq and that u...

GAME THEORY AND MODERN MANAGEMENT

boost their happiness (Game Theory, 2009). The standard economic theory of supply and demand makes a pretty good backdrop ...

GAME THEORY, MANAGEMENT AND STRATEGIC TOOLS

This is a lovely theory that has absolutely no place in the real world, however. One only has to examine the recent financial melt...

Capitalizing on Student Interest in Video Games

to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...