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Essays 151 - 180

Time Travel and the Internet's Cyber Telephone Museum

In twelve pages this paper examines the Cyber Telephone Museum in which the Internet uniquely depicts the history of the telephone...

Internet's Importance to Schools

In three and a half pages with an outline of a half page this paper discusses the importance of schools being connected to the Int...

Internet's Evolution

In ten pages this paper examines how the Internet evolved in a consideration of various contributing factors. Eight sources are c...

Internet's Negative Societal Effects

In five pages this report examined the negative social connotations associated with the Internet. Five sources are cited in the b...

Globalization and the Internet's Role

In eight pages this paper examines globalization in an overview of the role the Internet plays. Eleven sources are cited in the b...

Marketing, Business, and the Internet's Role

more than 4.8 million computers were connected to the Internet (1995). One can imagine that number is much greater today. In any e...

B2C and the Internet's Effective Uses

mass summary might not be appropriate. For this reason this example essay paper takes a look at how a target market might be defi...

The Internet’s Reshaping of Culture

sort of culture where communication is quicker and easier to do, thus bringing people closer in many ways. On the other hand the...

eBanking and its' Influence on Accounting Information Systems

when undertaking new strategies, regardless of whether this is as an extension to traditional banking services, or as a stand alon...

Possible Benefits Of Video Games On Academics & Academic Studies

game makes it obvious how this long-considered time wasting, socially depriving commodity be put to use for its beneficial propert...

Personal Definition Of Video Games

methods of book reading; given the multitude of students who have at least some level or type of learning and/or attention disorde...

The Use of Songs and Games to Teach English as a Second Language

repetitive and consistent (Schoepp, 2001). 2. Affective reasons: this reason involves the Affective Filter Hypothesis and basicall...

Policy Analysis/Gaming in Mississippi

at both the pros and cons of gaming in the state in order to accurately determine and evaluate its social and economic effects. Ba...

"Golf Is Not A Game Of Perfect" - Overview And Message

focus on the negative. The struggle between positive and negative forces is a challenge that has besieged mankind since he ...

Can violence in American society be controlled?

of appropriate parental guidance and role models that makes certain youths choose lives of violence. In the Old West violen...

Johnson: "Everything Bad Is Good for You"

when one is watching television rather than having any other experience" (Winn). But Johnson finds something of value in this expe...

Economics Questions

amount and only having half the rent this not very different if the rent is due; in both scenarios the rent cannot be paid. This i...

Performance Enhancing Drugs and Their Alteration of the Baseball Playing Field

April 8, 1974, everyone knew what they were doing on that memorable moment. By the 1990s, however, it appeared that baseball "had...

Managerial Economic Models

an oligopoly that game theory is suited. Game theory is a model that tries to identify the most effective and profitable m...

Exporting Games; Company Organization and Strategy

carry out business. We will assume that there is the company has several members of staff with language skills and with internatio...

Something Kind Someone Did: Journal Entry

a fan of football but without the resources to ever get to a "real" game. As such being taken to such a game would be incredibly k...

Don't Bother Me, Mom, I'm Learning by Marc Prensky

unknown 20 years ago (Exclusive interview, 2001). The world has changed dramatically, but education has not kept up with it; in fa...

Don't Bother Me, Mom, I'm Learning by Marc Prensky

medical procedures, work in a lab-in short, the skills developed by the games translate directly into the "real world" (Prensky, 2...

A Synopsis of the Text, 'Land Of A Thousand Hills: My Life In Rwanda'

et al 10). Through Land of a Thousand Hills: My Life in Rwanda, the reader learns how Carr soon found herself completely immerse...

Video Games and Violence

have been more willing to help people in need. Now, they shrug off horrific events. For some, this is evidence of desensitization....

Overview of Indian Gaming

among Indians has actually risen during ... the gaming boom" (Welker, 1997). There are more than 200 tribes with gaming establish...

India and Video Game Supplying

which engineers would have interest, even though that has been a rarity in Silicon Valley for the past several years. Rather, the...

Children and Media Violence

games and the computer, it rises up between 35 and 55 hours a week (Gentile et al., 2004; 1235). Through this much media exposure ...

Microeconomics of the Portable Sony PlayStation

we need to understand the concept of supply and demand and the way this will impact on price. Where goods are supplied and the sup...

Viejas and Morongo Tribal Cultural and Economic Transformations

a demand for their services. The Native Americans that own these casinos and work in them benefit economically and socially as th...