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Essays 61 - 90

Void of Popular Culture

In seven pages this paper discusses how popular culture's void is being unsatisfactorily filled by video games and other types of ...

Analysis of a Video Gaming Business Startup

In eight pages this paper discusses how to start up a video game or electronics business in a consideration of planning and analys...

Target Market Changes to Home Video

far too many titles are filled with gratuitous violence and unnecessary sexual implications that infiltrate impressionable minds. ...

Comparative Analysis of XBox by Microsoft and PlayStation by Sony

clarity, with distinct jagged edges apparent with PS2s 128-bit Emotion Engine. This "flaw" may not be readily visible when the sy...

Children And Obesity

for one full of simple sugars, worthless carbohydrates and empty calories, a cycle perpetuated by parents who fail to provide thei...

U.S. Launch of the Sony Playstation 2

greater speed, power and versatility were the most successful in the industry. Likely Sonys intention for including communication...

Johnson: "Everything Bad Is Good for You"

when one is watching television rather than having any other experience" (Winn). But Johnson finds something of value in this expe...

Advertising Analysis/3 Gaming Ads

a solid light blue background. Darker blue rises from the bottom of the screen and solidifies into the outline of a castle and a v...

The Effects of Video Games on Young People

useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...

Exporting Games; Company Organization and Strategy

carry out business. We will assume that there is the company has several members of staff with language skills and with internatio...

An Article Analysis on Video Game Playing Advantages

countrys urban children, playing "in the woods," or in the local park has become too dangerous, that it is better that they explor...

Video Conceptual Framework Design for a First Person Shooter Game Based on the La Femme Nikita TV Series

her partner Michael. The fact that Nikita is intelligent and a proficient marksman should be quite attractive to girls and women. ...

India and Video Game Supplying

which engineers would have interest, even though that has been a rarity in Silicon Valley for the past several years. Rather, the...

Global Video Game Consoles

of Realism There is little doubt that competition is a given factor among most businesses that are attempting to globalize...

Teen Aggression and Video Games

is the effect of video games on youth. Teens are now more aggressive than ever. Columbine is a prime example of what such critics ...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Internet Copyright Issues and Legalities

In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...

Positive Public Policy

After school programs might be a positive factor in dissuading kids from excessively playing video games. There are five sources l...

Opportunities and Atari

potential money boon for Atari, this trend could also lead to some interesting cross-promotional ideas (as the advertisers might f...

Negative Impacts of Television's Violence and Bad Language on Children

p. 56). Another author in the article suggested that children who are physically disciplined and watch violent television may well...

The Impact of Media Violence on Children

analyse what they see in the media, and consider whether it offers a valid option or not, children do not have the same level of d...

Children and the Impact of Violence

in recent times that certain parts of the world are beginning to recognize the significant impact spousal abuse has upon the victi...

Impact TV Violence Has on Children

million and that the number of violent crimes committed by juveniles will more than double by 2010 (Briscoe, 1997). Unless action...

Children to the Age of Twelve and the Impact of TV Violence

Institute of Mental Health in 1982 (Murray, 1995). The conclusion of the research that had been conducted in those ten years indic...

Hypothetical Study on Children and the Impacts of Domestic Violence

that is strongly tied to the issues relating to domestic violence, for domestic violence is really not far removed from such simpl...

How Children are Impacted by Media Violence

In five pages this research study proposal on how children are impacted by media violence includes an abstract, a hypothesis, lite...

Flight Control

to increase credibility for many firms is the way that other users review the products. The app store allows for this and ion the ...

Navajo Gaming

filing for the rights to land and then, as one author notes, "In virtually all these cases tribes have made clear that they would ...

Violence in the Media and TV

In seven pages this essay condemns the increasing violence being shown on television and provides research study evidence regardin...