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Culture and the Olympics of Ancient Greece

match for the ultimate prize, "possession of the earth" (Lovett, 1997, p. ix). The exact date of the competition also varies, and...

Business Competition v. Collaboration

idea that traditional, old fashioned competition is what drives business. Money and profit and what is "best for the company" are ...

Gender Identity and the Impact of Video Games

In sixteen pages this paper discusses how gender identity and roles are influenced by various video games. Twenty sources are cit...

Gaming Business of Hilton

revenues increased 6.3 percent overall between 1995 and 1996. Threats * Gambling carries great risk (Sharav, Rho, Baade and Mitows...

The Gaming Industry and Artificial Intelligence

the gaming industry, it is quite sophisticated. Does the AI exist to rival the total human brain? No. Some scientists would even q...

Emergency Revisions by Illinois Gaming Board

the transportation of video gaming terminals in the state. Manufacturers and suppliers who are shipping terminals into Illinois m...

Game of Life by Shulman and Bowen

Game of Life: College Sports and Educational Values (2002) a study of the athletic programs in 30 colleges and universities that...

BUSINESS PLAN: GAME ON AND “DRINK UP!”

A business plan for the fictitious company Game On! Inc. and product Drink Up! There are 5 sources listed in the bibliography of t...

Economic Concepts of Supply and Demand and the Application of Game Theory

The supply line is an upward slope that shows that as the price increases a supplier will want to supply a greater quantity. With ...

Ralph Ellison’s Bingo Game

Invisible Man, a searing portrait of the way in which society ignores the African-Americans in its midst-making them "invisible." ...

Willa Cather and Amy Tan and Point of View

view" refers to whos telling the story, and it can be crucial to a readers understanding. This paper compares the point of view in...

The Marketing of Baseball

Baseball is the focus of attention in this twenty-four page report that is chock full of information. Issues addressed include the...

Richard Connell's The Most Dangerous Game, Bram Stoker's Dracula, and Hierarchical Thinking

In five pages this paper examines hierarchical thinking is it is represented in The Most Dangerous Game and Dracula. There are 3 ...

Analysis of a Video Gaming Business Startup

In eight pages this paper discusses how to start up a video game or electronics business in a consideration of planning and analys...

Child's Play Can Be Educational

In five pages this report on learning and the importance of educational games in kindergarten and first grade levels are discussed...

John Rawls and Thomas Hobbes on Various Philosophical Issues

In ten pages this paper discusses the fool's argument, the personal contract, the prisoner's dilemma, and the assurance game as pe...

George Goodman, aka Adam Smith, and The Money Game

stock market are thoughts which lean more towards philosophic thinking than cruel, hard economics. In fact, the text is written ...

Societal Perspectives of John Kenneth Galbraith and Adam Smith

differences. Some have suggested that Smith, whose real name is George Goodman, has a more cynical view of society. Goodman seems ...

Teen Aggression and Video Games

is the effect of video games on youth. Teens are now more aggressive than ever. Columbine is a prime example of what such critics ...

Professional Basketball and Ticket Price Increases

In five pages the astonishing ticket price increases of NBA games are discussed in this report. Eight sources are cited in the bi...

'Smashing Kick Fist Way' of Taekwondo

In eight pages this report examines the taekwondo martial art as a sport and examines how at Sydney's 2000 Summer Olympic Games it...

Golf and Technology

In five pages this paper examines how technology has changed the game of golf in terms of design, chemistry, and in equipment chan...

Educational Project on Using Computers

In six pages this proposed education project discusses the value of computers as a learning tool with study areas including classr...

Basketball Games in High School

In three pages this paper reviews high school basketball games in a consideration of players, weaknesses, strengths, and strategie...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Plan Proposal for Computer Game Business

In thirteen pages and five sections the CuttingEdge computer game business is examined in a proposed plan that includes company in...

Gaming Interests and Tribal Membership Increasing

In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...

How to Review and Assess Movies

In seven pages this paper examines how films are critically reviewed and analyzed with such films as The Crying Game, GoodFellas, ...

Various Educational Approaches

such activities interactive reading, writing and arithmetic is one particular reason why education from computer programs in grade...