Essays 421 - 450
In six pages this proposed education project discusses the value of computers as a learning tool with study areas including classr...
In nine pages this paper considers lacrosse from its Native American origins until the contemporary game with a discussion of how ...
In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...
In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...
In six pages the author's artistic metamorphosis is explored through such works as Demian and Narcissus and Goldmund, The Glass Be...
In nine pages this paper discusses microenvironmental and macroenviromental issues as they pertain to the computer games industry ...
In eight pages this paper examines how game theory should be considered as a decision making model but is not capable of generatin...
In five pages this paper examines how gaming changes in California have impacted Nevada casino gambling during 2000 and 2001. Fiv...
The gaming industry is considered in an eight page examination of casino competition and the impact of government regulations on o...
In six pages an article addressing the problems of children who spend too much time engaging in sedentary activities such as watch...
area that has had many different approaches to gaming facilities, with people on either side of the fence, arguing for and against...
financial jewel, NTV, is Russias largest non-government controlled television station. The Kremlin, becoming increasingly aware o...
In ten pages game theory is examined in an overview of how it works, where it is applied, and its impact upon the decision making ...
In seven pages this paper compares American football as it was played in the past with the present in a discussion of the game, dr...
In five pages the Olympic Games are examined in a consideration of the impact of technology regarding communications, transportati...
In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...
often requires a committed response with a fully developed team and accompanying strategy. Such an undertaking also requires commi...
perfect record, however, was shattered in Game 1 of the World Series when Lee faced the Giants Lincecum and lost. Going into Game ...
Invisible Man, a searing portrait of the way in which society ignores the African-Americans in its midst-making them "invisible." ...
view" refers to whos telling the story, and it can be crucial to a readers understanding. This paper compares the point of view in...
the transportation of video gaming terminals in the state. Manufacturers and suppliers who are shipping terminals into Illinois m...
Game of Life: College Sports and Educational Values (2002) a study of the athletic programs in 30 colleges and universities that...
A business plan for the fictitious company Game On! Inc. and product Drink Up! There are 5 sources listed in the bibliography of t...
The supply line is an upward slope that shows that as the price increases a supplier will want to supply a greater quantity. With ...
asked to describe the six macroeconomic environments within the larger macro environment, and discuss the trends and theories pert...
Introduction In this paper, the writer has been asked to develop the basis for a human resources proposal for a fictitious...
There are a couple of target markets for this particular product. The main target market will be young drivers, between the ages o...
an employee to talk). Then supervisor and employee sign the form and both part ways, breathing a sigh of relief that its all over ...
was that team members would be consistent, playing for an entire season, which would engender the building of self esteem, with th...
to gaming, allowing this to appeal to a market outside of the traditional gaming market, women and families creating an integrated...