SEARCH RESULTS

YOU WERE LOOKING FOR :Cultural Aspects of Game Shows

Essays 481 - 510

Article Analysis and Response: Saskatchewan Indian Gaming

the history of SIGA and the casinos it built and manages, and future plans. SIGA has given First Nations people both revenue and j...

Blockbuster Inc.

850 franchise stores. In addition to the Blockbuster brand the company also has 400 of the newer concept store in store operations...

Casino Gambling and Economics

In eight pages the prospect of legalizing gaming casinos is examined in terms of local and state government economic consideration...

Monopolies, Oligopolies, Cartels and OPEC

some benefits, although it does not stimulate development, it will provide the services and is a useful model where there may not ...

Olympic Games, Professional Athletes, and Prejudice

In six pages this research paper considers professionalism as it relates to the Olympic Games and keeping them free of prejudice. ...

Meaning of the Olympic Games

In six pages this paper examines the purpose and global expansion of the Olympic Games in this historical overview. Five sources ...

MLB Games and Spectator Violence

In five pages this paper examines Major League Baseball games in a consideration of violence by spectators and discusses whether...

Discussion of 10 Questions on Economics

In twenty four pages this essay examines 10 economics questions on such topics as the Heckscher-Ohlin Theorem, labor sourcing, abs...

Basketball Games in High School

In three pages this paper reviews high school basketball games in a consideration of players, weaknesses, strengths, and strategie...

Jane Austen's Pride and Prejudice and Marriage

status. However, her best friend Charlotte Lucas was considerably less romantic and much more practical. In Chapter VI of Pride ...

The High Stakes Game of the Toy Industry

A 20 page expose on the toy industry in the U.S. This paper reviews Sidney Stern and Ted Schoenhaus' Toyland The High-Stakes Game...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

Gaming Interests and Tribal Membership Increasing

In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...

Baseball and Game Promotional Activities

key chains launched into the stands during the seventh inning stretch. On the other hand, the children of both types love every b...

"The Gift Of Therapy" By Irvin D. Yalom, M.D.: Reactionary Report

a wide range of mental illnesses plague a considerable percentage of the general population, the authors apprehension about the le...

Nintendo Wii; Marketing Objectives and Target Markets

dominance over the interactive gaming market. When looking at the marketing objectives for their Wii a similar pattern to t...

Convergence Culture; the Case of the Game Call of Duty 4

games. Against this background it may be argued that Call of Duty 4 could have been perceived as reaching the end of...

The Effects of Video Games on Young People

useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...

Stainless Steel Studios Inc.; SWOT Analysis

will always be a high level of dependence on key personnel within the company. They are needed in order to undertake the developme...

Advertising Analysis/3 Gaming Ads

a solid light blue background. Darker blue rises from the bottom of the screen and solidifies into the outline of a castle and a v...

Comparison of Greek Art: Getty Villa Museum

the colors, whereas the Storage Jar with Achilles and Ajax Gaming is a black figure painting because the figures are in black. Des...

The Deleterious Effects of Computer Gambling

are admitted sex addicts and "shopohaulics." No one would want to outlaw shopping or sex, but of course, sex and shopping are regu...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Keeping Broadcast TV 'Free'

In eleven pages this report discusses how pay per view television is threatening the 'free' broadcasting of events such as major l...

Effects of Violence in the Media

According to that particular definition, finding a body in a pool of blood would count while Kramer bumping into a door on the Sei...

Ethics, Labeling, and Video Games

the human race as long as there has been any structured form of society. In present times America finds itself in a constant battl...

Violence and Video Games

top out at $500 million (Elmer-Dewitt, Dickerson and Jackson PG). "Mortal Kombat", one of the games which is considered more viol...

Alan Turing's Test and rtificial Intelligence

algorithms utilized in their conception. Through this process Truing also created a set of designs and instructions for carrying ...

Espionage and Game Theory

In ten pages this paper considers espionage through an application of game theory and as it has evolved from the fiction of James ...

Proposal Regarding Reducing the Incidences of College Gambling on Sports

In six pages a model proposal detailing ways in which sporting events' game fixing and gambling by college students can be curtail...