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Essays 541 - 570

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Olympics and Impact of Technology

In five pages the Olympic Games are examined in a consideration of the impact of technology regarding communications, transportati...

Capitalizing on Student Interest in Video Games

to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...

An Alien Life Form's Speculation on Mankind

This paper speculates how an alien life form would view earthlings if he or she visited the planet in the year ten-thousand A.D. a...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

Violence and Video Games

further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...

Baseball and Game Promotional Activities

key chains launched into the stands during the seventh inning stretch. On the other hand, the children of both types love every b...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Plan Proposal for Computer Game Business

In thirteen pages and five sections the CuttingEdge computer game business is examined in a proposed plan that includes company in...

Gaming Interests and Tribal Membership Increasing

In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

Spy Genre and the Novels of John Le Carre

In six pages the spy novels Our Game and The Spy Who Came in from the Cold by John Le Carre are examined in a consideration of the...

Prayer at High School Football Games

In six pages the Supreme Court's decision to prohibit high school students leading public prayer prior to football games is examin...

Child's Play Can Be Educational

In five pages this report on learning and the importance of educational games in kindergarten and first grade levels are discussed...

'Smashing Kick Fist Way' of Taekwondo

In eight pages this report examines the taekwondo martial art as a sport and examines how at Sydney's 2000 Summer Olympic Games it...

Golf and Technology

In five pages this paper examines how technology has changed the game of golf in terms of design, chemistry, and in equipment chan...

Educational Project on Using Computers

In six pages this proposed education project discusses the value of computers as a learning tool with study areas including classr...

George Goodman, aka Adam Smith, and The Money Game

stock market are thoughts which lean more towards philosophic thinking than cruel, hard economics. In fact, the text is written ...

Societal Perspectives of John Kenneth Galbraith and Adam Smith

differences. Some have suggested that Smith, whose real name is George Goodman, has a more cynical view of society. Goodman seems ...

Teen Aggression and Video Games

is the effect of video games on youth. Teens are now more aggressive than ever. Columbine is a prime example of what such critics ...

Professional Basketball and Ticket Price Increases

In five pages the astonishing ticket price increases of NBA games are discussed in this report. Eight sources are cited in the bi...

Cold War and Bipolarity Between the United States and Soviet Union

U.S. has largely led while European representatives followed passively. By the fall of 1944 during World War II, Allied sol...

Culture and the Olympics of Ancient Greece

match for the ultimate prize, "possession of the earth" (Lovett, 1997, p. ix). The exact date of the competition also varies, and...

Nintendo, Sony, and XBox from Microsoft

Meanwhile,as Nintendo has sold 120 million Game Boy and Game Boy Advance units, effectively owning the portable game machine marke...

No Shame in My Game by Katherine S. Newman

are also seeing to gain protection from the pressures of the street and, often, to escape trouble at home and in their neighborhoo...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

Video Games and Violence

have been more willing to help people in need. Now, they shrug off horrific events. For some, this is evidence of desensitization....

A Synopsis of the Text, 'Land Of A Thousand Hills: My Life In Rwanda'

et al 10). Through Land of a Thousand Hills: My Life in Rwanda, the reader learns how Carr soon found herself completely immerse...

Singapore and the Marketing of Video Games

In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati...

Keeping Broadcast TV 'Free'

In eleven pages this report discusses how pay per view television is threatening the 'free' broadcasting of events such as major l...