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Essays 271 - 300

Business Studies' Project Reflective Learning Document

In twenty four pages this business studies' project's reflective learning document includes learning theories such as those by Lew...

Educational Activities for Toddlers and Infants

of learning opportunities that will be helpful at any given moment. Because younger children go from one activity to another rathe...

Game of Chess Represented by William Shakespeare's Hamlet

soliloquy, to be or not to be. Even as early as this, there is a good argument for Hamlets strategy unfolding. His motivation for ...

N Gage Market Research Project

If they "start to introduce next-generation services in 2003, GPRS and UMTS non-voice revenue will increase dramatically" (Study p...

Game Manuals Assessment

in an auto race and his goal is finishing the race first. In Soccer Kid, aliens have snatched up a world-level award trophy and d...

Cold War and Bipolarity Between the United States and Soviet Union

U.S. has largely led while European representatives followed passively. By the fall of 1944 during World War II, Allied sol...

Adults and the Controversy Surrounding Video Games

This paper argues that both adults and children can be negatively impacted by violent video games. The medial plays a dual role i...

Medievalism Presented as Fantasy, Game of Thrones

This research paper/essay analyzes "Games of Thrones," the HBO series, in regards to its depiction of medievalism. The writer argu...

Plan Proposal for Computer Game Business

In thirteen pages and five sections the CuttingEdge computer game business is examined in a proposed plan that includes company in...

Gaming Interests and Tribal Membership Increasing

In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Second Amendment Rights to Gun Ownership

Since the mid twentieth century our understanding of what our Second Amendment rights to gun ownership have been seriously challen...

Positive Public Policy

After school programs might be a positive factor in dissuading kids from excessively playing video games. There are five sources l...

Title, Premise, Design for DNP Project

This paper presents an outline for a student's Doctor of Nursing Practice (DNP) project. The paper describes the project title, pr...

Questions on Media, Power and Culture

This research paper covers a variety of topics that pertain to media in contemporary culture. Topics include social media, the Hol...

Lesson Plans Kindergarten-First Grade

There are two complete lesson plans presented in this essay. The focus is early language and literacy development. One of the less...

Past and Present American Football

In seven pages this paper compares American football as it was played in the past with the present in a discussion of the game, dr...

Decision Making and Game Theory

In eight pages this paper examines how game theory should be considered as a decision making model but is not capable of generatin...

California Casinos and Nevada Casino Gambling Impact

In five pages this paper examines how gaming changes in California have impacted Nevada casino gambling during 2000 and 2001. Fiv...

Casinos Competition

The gaming industry is considered in an eight page examination of casino competition and the impact of government regulations on o...

Computer Game Technology in Japan and the US

In nine pages the computer game industry and its technology in the United States and Japan are the focuses of this comparative ana...

Japan, the U.S. and the Computer Games Industry

In nine pages this paper discusses microenvironmental and macroenviromental issues as they pertain to the computer games industry ...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Olympics and Impact of Technology

In five pages the Olympic Games are examined in a consideration of the impact of technology regarding communications, transportati...

No Shame in My Game by Katherine S. Newman

are also seeing to gain protection from the pressures of the street and, often, to escape trouble at home and in their neighborhoo...

Nintendo, Sony, and XBox from Microsoft

Meanwhile,as Nintendo has sold 120 million Game Boy and Game Boy Advance units, effectively owning the portable game machine marke...

Analysis of Alaska Retailers Subway, Wal Mart and IHOP

existence of Indian gaming facilities. Pull tab games and bingo have been allowed in Alaska for years, but other games of chance ...

An Examination of Hermann Hesse

In six pages the author's artistic metamorphosis is explored through such works as Demian and Narcissus and Goldmund, The Glass Be...

Internet Copyright Issues and Legalities

In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...

Marketing Case Study: Triviation

This 6 page paper is a case study of a game called Triviation. The writer also discusses marketing strategy. There are 3 sources l...