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Essays 781 - 810

The High Stakes Game of the Toy Industry

A 20 page expose on the toy industry in the U.S. This paper reviews Sidney Stern and Ted Schoenhaus' Toyland The High-Stakes Game...

Jane Austen's Pride and Prejudice and Marriage

status. However, her best friend Charlotte Lucas was considerably less romantic and much more practical. In Chapter VI of Pride ...

The Process of Decision Making

factual data to meet a set goal or objective. There is a very basic concept to this, which is the company is at A, they want to g...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Plan Proposal for Computer Game Business

In thirteen pages and five sections the CuttingEdge computer game business is examined in a proposed plan that includes company in...

How to Review and Assess Movies

In seven pages this paper examines how films are critically reviewed and analyzed with such films as The Crying Game, GoodFellas, ...

Various Educational Approaches

such activities interactive reading, writing and arithmetic is one particular reason why education from computer programs in grade...

Baseball and Game Promotional Activities

key chains launched into the stands during the seventh inning stretch. On the other hand, the children of both types love every b...

Gaming Interests and Tribal Membership Increasing

In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

N Gage Market Research Project

If they "start to introduce next-generation services in 2003, GPRS and UMTS non-voice revenue will increase dramatically" (Study p...

Effects of Video Games on American Culture

deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...

Violence and Video Games

further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...

Game Manuals Assessment

in an auto race and his goal is finishing the race first. In Soccer Kid, aliens have snatched up a world-level award trophy and d...

Capitalizing on Student Interest in Video Games

to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...

GAME THEORY AND MODERN MANAGEMENT

boost their happiness (Game Theory, 2009). The standard economic theory of supply and demand makes a pretty good backdrop ...

GAME THEORY, MANAGEMENT AND STRATEGIC TOOLS

This is a lovely theory that has absolutely no place in the real world, however. One only has to examine the recent financial melt...

CORPORATE CULTURE AND ELECTRONIC ARTS (EA)

its developers very well (Evil Empire, 2005). These days, with hot licenses in hand, theyre leading the industry in games producti...

Technology and Culture: The Electronic Media and Our Children

accounts of child abductions, rapes, and murders practically every day. We are kept up-to-date on the violence in Iraq and that u...

Gender Identy as Affected by the Media and Video Gaming

A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...

An Alien Life Form's Speculation on Mankind

This paper speculates how an alien life form would view earthlings if he or she visited the planet in the year ten-thousand A.D. a...

Past and Present American Football

In seven pages this paper compares American football as it was played in the past with the present in a discussion of the game, dr...

Paradigm of Game Theory

In ten pages game theory is examined in an overview of how it works, where it is applied, and its impact upon the decision making ...

Cast Study of the Gaming Industry in Ontario

market for Electrohome. The revenues for creating slot machines for Electrohome were small at first. However, it was not allowed ...

Processes of Decision Making

present in some models, however, the older models still remain as the basis of decision making theory, with most studies still loo...

Overview of the Roman Games

violent spectacles that the Romans loved (Roman Fun and Games, 2003). Gladiators were slaves and were made to fight one another, ...

Antenna Levitation and Human Diamagnetism Gravity

Gravity and Levitation" really does exist, however, point out that when this phrase is analyzed word-by-word we have a road map to...

Football versus Baseball

In three pages this research paper considers the history of both games in terms of perceptions about them. Three sources are cite...

Marketing Case Study: Triviation

This 6 page paper is a case study of a game called Triviation. The writer also discusses marketing strategy. There are 3 sources l...

Ancient Rome and Sports

also the most violent, podium walls had to be erected to protect the audience from possible injury (Futrell, 1997). Because these...