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Essays 391 - 420
A 20 page expose on the toy industry in the U.S. This paper reviews Sidney Stern and Ted Schoenhaus' Toyland The High-Stakes Game...
In twelve pages this paper analyzes postmodern cinema's characteristic elements in a consideration of such films as Pulp Fiction, ...
In seven pages the chess symbolism presented in the description of the game in lines 618 to 678 are considered particularly as the...
In five pages this paper examines hierarchical thinking is it is represented in The Most Dangerous Game and Dracula. There are 3 ...
In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...
In seven pages this paper examines how films are critically reviewed and analyzed with such films as The Crying Game, GoodFellas, ...
such activities interactive reading, writing and arithmetic is one particular reason why education from computer programs in grade...
puzzle understand that they are nearly always involved in the penetration of a seemingly depthless surface of one person. However...
key chains launched into the stands during the seventh inning stretch. On the other hand, the children of both types love every b...
do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...
In seven pages this paper compares American football as it was played in the past with the present in a discussion of the game, dr...
In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...
In five pages the Olympic Games are examined in a consideration of the impact of technology regarding communications, transportati...
In ten pages game theory is examined in an overview of how it works, where it is applied, and its impact upon the decision making ...
In eight pages this paper examines how game theory should be considered as a decision making model but is not capable of generatin...
In nine pages this paper discusses microenvironmental and macroenviromental issues as they pertain to the computer games industry ...
In five pages this paper examines how gaming changes in California have impacted Nevada casino gambling during 2000 and 2001. Fiv...
In six pages this proposed education project discusses the value of computers as a learning tool with study areas including classr...
In five pages the astonishing ticket price increases of NBA games are discussed in this report. Eight sources are cited in the bi...
In eight pages this report examines the taekwondo martial art as a sport and examines how at Sydney's 2000 Summer Olympic Games it...
In five pages this paper examines how technology has changed the game of golf in terms of design, chemistry, and in equipment chan...
In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...
of the Games. Whether they existed before that year is unknown, and there was debate many years ago as to whether 776 BC could be...
In nine pages this paper considers lacrosse from its Native American origins until the contemporary game with a discussion of how ...
In five pages this paper presents a literature review on U.S. tribal membership increases and gaming interests. Ten sources are c...
In thirteen pages and five sections the CuttingEdge computer game business is examined in a proposed plan that includes company in...
In six pages the Supreme Court's decision to prohibit high school students leading public prayer prior to football games is examin...
Several authors are featured in this paper consisting of ten pages as writing styles are the emphasis in an analysis of the works ...
In six pages the spy novels Our Game and The Spy Who Came in from the Cold by John Le Carre are examined in a consideration of the...
In five pages this report on learning and the importance of educational games in kindergarten and first grade levels are discussed...