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Essays 271 - 300

Comparative Analysis of XBox by Microsoft and PlayStation by Sony

clarity, with distinct jagged edges apparent with PS2s 128-bit Emotion Engine. This "flaw" may not be readily visible when the sy...

Eluminate Study of Survey and Feedback

here refers to those weighing purchase decisions from non-specific companies. The third general group among business users is com...

Florida Naturalist and Professor Archie Carr

Carrs literary style has been described as that of a poets by his wife, who put together a book of some of his more inspiring writ...

Gender Identity and the Impact of Video Games

In sixteen pages this paper discusses how gender identity and roles are influenced by various video games. Twenty sources are cit...

Essay on The African American Museum in Philadelphia

The African American Museum in Philadelphia Research Compiled for The Paper Store, Enterprises Inc. by Janice Vincent, 4/18...

Daycare Centers and Surveillance Cameras

evolved simultaneously with opportunities for privately accessed public interaction. In general, daycare centers are not conside...

Language Development and the Effect of TV Viewing

screen media, but that this learning is dependent on three interrelated factors, which are the: "attributes of the child; characte...

Soundgarden's Black Hole Sun: A Sociology Paper

the question "what is wrong with you?" Chris Cornell first seems to state that mankind has been infiltrated by evil when he refers...

Team Organization and Leadership: Managing Project Teams

often requires a committed response with a fully developed team and accompanying strategy. Such an undertaking also requires commi...

Black Films and Hip Hop Music Videos: Race Representation

is a mixed bag. In films that parody the past like Undercover Brother and in music videos, the most watched genre of film today by...

FEASIBILITY ANALYSIS: GAME ON INC.

Presents an overall feasibility study for a fictitious video game entitled "Drink Up!" There are 3 sources listed in the bibliogra...

Employers Right of Surveillance over Employees

has been found to incorporate communication that may not yet have been opened or received, or those that have been deleted. The ...

Emergency Revisions by Illinois Gaming Board

the transportation of video gaming terminals in the state. Manufacturers and suppliers who are shipping terminals into Illinois m...

Cinema Realism and Audience Reaction

In a paper consisting of five pages viewing audience passivity, activity, and impact of film realism is explored in terms of the p...

Technology and the Mortal Kombat Video Game

In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...

Film Marketing by Genre

the whole trilogy and uses a heavily layered story that involves high action sequences that are purely designed to attract those w...

Modern Society and Desensitization

In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...

Constructive or Destructive Effects of Rap Music

In three pages this paper analyzes the constructiveness or destructiveness of rap music and its accompanying videos. Three source...

Video to Go Hypothetical Business Case Study

This paper consists of six pages and discusses the importance of computer technology to the hypothetical Video to Go company and e...

Video versus Real Simulation and Corporate Strategy

In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...

Research Proposal on Aggressive Behavior and the Effects of Video Game Playing

do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...

Effects of Violence in the Media

According to that particular definition, finding a body in a pool of blood would count while Kramer bumping into a door on the Sei...

Ethics, Labeling, and Video Games

the human race as long as there has been any structured form of society. In present times America finds itself in a constant battl...

Violence and Video Games

top out at $500 million (Elmer-Dewitt, Dickerson and Jackson PG). "Mortal Kombat", one of the games which is considered more viol...

Technological Innovations and Video On Demand

that no one can predict in detail how the information highway will ultimately play out (Antonoff). Just exactly what is the i...

Television's On Demand Video

for small audiences (OBrien). Transport Standards Video on Demand is supported by two major systems...

Overview of Digital Video Cameras

of a digital video camera before writing the check for $1,500-$2,500 to purchase the camera. According to Ozer (1998), the ...

Singapore and the Marketing of Video Games

In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati...

Psychology of Consumers and Three Case Scenarios

In fifteen pages three case scenarios of a JVC video recorder purchase, switching from Marlboro reds cigarettes to Lights, and buy...

Consumer Decisions and Influential Factors

In fifteen pages three areas are examined in regards to the factors that influence decisions consumers make and include choosing o...