YOU WERE LOOKING FOR :Analysis of a Video Gaming Business Startup
Essays 31 - 60
In fourteen pages this report examines a case study in managerial accounting involving starting up a small electronics business wi...
cycle concept is a model that shows the unit sales trend of a specific product from the time it is first placed on the market unti...
need to increase and it is an be over expansion that causes the failure of a business2. This type of failure may occur at any ti...
game makes it obvious how this long-considered time wasting, socially depriving commodity be put to use for its beneficial propert...
methods of book reading; given the multitude of students who have at least some level or type of learning and/or attention disorde...
yet differentiated between having a form and embodying that form. Aristotle, on the other hand, proposed that a form, with the exc...
In ten pages a proposed video store in a small town in Ohio is examined through a business plan that includes objectives, mission ...
In seven pages this paper discusses how popular culture's void is being unsatisfactorily filled by video games and other types of ...
In twelve pages this research paper evaluates whether The Age of Empires video game can educate players on the real strategies mod...
do not interact with others fail to learn the social skills necessary for positive interpersonal relationships. Despite the inte...
In ten pages this paper discusses what must be considered when marketing home video games to the Singapore market in a considerati...
According to that particular definition, finding a body in a pool of blood would count while Kramer bumping into a door on the Sei...
the human race as long as there has been any structured form of society. In present times America finds itself in a constant battl...
top out at $500 million (Elmer-Dewitt, Dickerson and Jackson PG). "Mortal Kombat", one of the games which is considered more viol...
is the effect of video games on youth. Teens are now more aggressive than ever. Columbine is a prime example of what such critics ...
In seven pages this paper analyzes the technology employed in the creation of the Mortal Kombat video game. Six sources are cited...
In 5 pages the cultural and social reasons why the increase in violent behavior has desensitized contemporary society particularly...
of Realism There is little doubt that competition is a given factor among most businesses that are attempting to globalize...
In eight pages this report discusses Internet video games, software, and music distribution and issues of legality and copyrights ...
useful training for real life situations (Clapperton, 2007). Another study found that doctors who played video games were genera...
her partner Michael. The fact that Nikita is intelligent and a proficient marksman should be quite attractive to girls and women. ...
safety factors mentioned above, kids are able to work out their penned up frustrations, improve dexterity and experience what it i...
14 hours per week of television and spend an average of 6-7 hours per day viewing various media" (LeBlanc, 2003, p. 329. Furthermo...
minutes. Researchers assessed their problem-solving ability by examining the types of cognitive, goal-oriented, game-oriented, emo...
soft drink. Further, younger consumers generally have fewer concerns over weight. Younger consumers greater levels of phys...
deviance, and personality disorders. Cultural attitudes are transferred from one generation to another, and the first generation...
further emphasized and supported through an article wherein the authors note that, "Although numerous studies have shown that play...
A 16 page essay exploring gender roles as they are affected by the media and by video games. These influences promote aberrant vi...
to our young people, we now have to contend with even more gruesome games like "MadWorld", a recent game released for the Wii game...
is considered to be one of the most important parts of intelligence." Contrary to this viewpoint is the majority who claim ...